Another Day is a concept for a videogame, developed in 2 days for a 48 hours Animation Contest .
The theme for the contest was “duality”, so we decided to do something different and design a game about everyday struggles. Specifically, how to deal with your dark side and the daily choices that gets you through the day.
Our goal was to keep the tones light, but with some shades of dark, black humor.
The character animation has been done in stop motion and the compositing and UI animations, have been done on After Effects.
Softwares: After Effects, Illustrator, Dragon Frame (Stop Motion)
Team: Carrie Chilton, Claudia Cardia, Nathania Zaini, Samantha Kimball